Some issues simply do not show up in Alpha or Beta tests, it takes a real launch with real players, servers load, exploit seekers, gold sellers to cause problems to show up. You rush through the content just to sit at the level 60 criticizing the game. To cite one example of many, do you remember GW2 launch? No LFG tool, bugs everywhere, and took it a good year to make the game stable. ![]() MMO’s game dies when it ceases from being updated. The very nature of this type of game is a permanent state of endless patching, fixing, adding content and features for its entire life. No MMO was ever fully developed at launch.
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